Autodesk Maya - An Introduction to 3D Modeling
Written for new users of the Autodesk Maya Software and specifically designed to teach the fundamentals of 3D Modeling. This book covers step-by-step instructions on getting started with the software. Learn the basics with hands-on examples that cover all the modeling tools found within Autodesk Maya. This book has been specifically designed to teach the art of 3D Modeling and is perfect for anyone looking to learn the basics of Autodesk Maya.
The book is available in e-book format as well as print through Amazon
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Best Guide to Making a Stylized Asset
An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter.
_Perfect for anyone struggling to get the 'stylized look' or those looking to learn new skills or improve their existing skills.
_Learn about the different processes, tools, and techniques required to create a stylized asset.
_Making the model using Autodesk Maya
_Preparing the model for sculpting
_Exporting and Importing to Zbrush
_Sculpting in Zbrush
_Exporting the high poly
_Re-topology using Maya's re-topology tools
_UV mapping the model
_Setting up smoothing groups
_Export settings for Substance Painter
_Texturing with Substance Painter
_Tools and Keyboard shortcuts for each software used
_You get a stylized smart material for use in Substance Painter
_Marmoset Toolbag scene with the final model and Render Settings
Unreal Engine Interior Scene Project - Plus Videos
How to Make a Stylized Material in Substance Painter - Video Tutorial
_Unreal Engine 4 project with all corresponding files.
_Over 10 hours of Modeling and Texturing videos at real time speed. Download or Stream the videos.
_Access to all the models(in .fbx format) plus all textures(in .tga format) used in this scene.
_Lighting video Tutorial with step by step narrated instructions on how to light this scene with Unreal Engine plus general lighting tips.
_A step by step narrated video tutorial on How to create a Stylized Smart Material within Substance Painter to aid you in the texturing process.
(Project was made with UE4 version 4.19.1 and can be opened on that version and later versions)
License: Commercial use of these files is permitted but cannot be included in a asset pack or sold at any sort of asset/resource marketplace
_Step by Step Video Tutorial.
_Substance Painter File to follow along( must have version 2018.1.1 or higher to open the Painter File, this file is not required to follow the tutorial)
Learn how to easily create a stylized material within Substance Painter. Learn how to convert this into a smart material that you can use across multiple models to keep your workflow consistent!
For example models using this material : https://www.artstation.com/3dextrude
Stylized Smart Material - Substance Painter
_Stylized Smart Material for use in Substance Painter( must have version 2017.4.2 or higher)
_Image with instructions and material breakdown
The material is very easy to use, as easy as drag and drop; works best with sculpted models.
Commercial use of the material is permitted but cannot be included in a asset pack or sold at any sort of asset/resource marketplace.
Stylized Character Modeling, Sculpting, Texturing Videos
_Real Time speed videos on how to model stylized clothing in Maya
_Real Time speed videos on how to UV stylized clothing in Maya
_Real Time speed videos on how to sculpt stylized clothing in Zbrush
_Real Time speed videos on how to texture stylized clothing in Substance Painter.
Please note these videos are not narrated. These videos also do not show how to make the nude model.